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Controlling a character in Level Devil, you are not allowed to believe in the setting, everything is just a trap even your natural reflexes. So how to win?

General introduction to the game Level Devil

Belonging to the 2D platform game genre, although not new, the creative gameplay is extremely difficult and stressful for players. There is no pattern for you to rely on, the pinnacle of deceiving the senses and the breakthrough in the way of hitting the player's psychology. A move can trigger underground activities deep in the ground and create a death pit that sinks you. With the most minimalist graphic design without frills, focusing only on character and engagement, challenging your patience to the end. If you think Level Devil is surprising enough, then Tomb of the Mask will make you lose faith in everything! Try it now

Level Devil - The trap comes from a surprise

In every level from the simplest to the most complex, the scenery appears as a trap and tricks your natural reflexes. The path surface is flat with no sign of shallow objects, but as soon as you start moving, the underground transformation will start to push up. Some typical obstacles:

Sinking floor

This is your path. The flatness is only visible, but when you move towards it, it suddenly drops down and disappears completely. If you do not react in time to jump over, the character will fall into the pit of death.

Moving wall

Some walls will move periodically or randomly when you move toward them without any warning signs. They will block your further movement or directly push you down the abyss.

Mystery Dot

This a small warning that does not reveal what the next step is, all it does is help you be more alert in one of the cases such as spikes appear, gravity changes to create a hole, wall collapse, or control reversal,..

Spur system

Some platforms have hidden spikes underneath them that only activate when you jump or stand still for a while. Some spikes may disappear as you approach them, but then suddenly pop up a few seconds later, fooling your reflexes.

Reverse movement

When entering the area where this obstacle appears, your control buttons will be reversed, for example, pressing left will make the character move right and vice versa. If you are not alert and detect in time, the character can easily fall into the abyss.

How to play

Move the small black character to the finish line, which is the door icon. You will then move to the next level. When you complete 15 normal levels, you will reach level 16, where dangerous monsters are waiting to fight you. The background of each level will also change, but still keep the most minimalist style. Use the arrows on the keyboard to move:

  • Left arrow: Move the character to the left.
  • Right arrow: Move the character to the right.
  • Up arrow: Jump.